Tencent Holdings Limited, the Shenzhen-based internet and technology giant, showcased a robust performance for the third quarter of 2024, with revenues reaching RMB 167.2 billion (USD 23.9 billion), an 8% year-on-year (YoY) growth. The company’s results reflect strong execution across key business sectors—gaming, social media, cloud services, and financial technology—alongside strategic initiatives to leverage artificial […]
online gaming
“Black Myth: Wukong” Ignites Gaming Surge and Tourism Boom in China
The release of the highly anticipated video game “Black Myth: Wukong” has sparked a wave of consumer activity across China, boosting video game sales and driving a surge in tourism, particularly to historical sites featured in the game.
Tencent Revenues Up 10% in 2023
In a year marked by innovation and strategic foresight, Tencent Holdings Limited not only bolstered its financial standing but also set new benchmarks within China’s digital arena. The conglomerate’s 2023 financial results, alongside a series of strategic undertakings, shed light on the thriving dynamics of China’s technology sector and Tencent’s pivotal role therein.
China’s Tech Giants Lead in Global User Spending, Tencent Tops the Chart
Tencent and ByteDance Secure Top Positions in Global Rankings Data.ai, a leading provider of internet data and analytics, has released its Global Publisher Awards for the year 2024, showcasing the world’s top 50 publishers based on user spending across iOS and Google Play stores in 2023. Leading the pack, Tencent and ByteDance, both hailing from […]
Chinese Game Developers See Robust Growth in 2023, Capturing a Significant Share of the Global Market
At the “2023 Think Games Event” held in Shanghai, Zhou Yang, General Manager of Google’s Gaming Industry in Greater China, shared some insightful observations about the performance of the gaming industry, particularly highlighting the achievements of Chinese developers. With half of 2023 already behind us, Zhou Yang reflected on the year’s progress. “From a revenue […]
China’s Esports Industry Grows, Despite Slight Dip in Yearly Revenue
The first half of 2023 has witnessed a warming trend in China’s esports industry. With leading esports products maintaining steady operations, the launch of new games, and the strong return of competitive events, the industry’s revenue and user base remain stable. This September, esports will make its official debut at the 19th Asian Games in […]
Game streaming platform Huya mobile MAU up 15% in Q3 2021
Huya’s total net revenues for the third quarter of 2021 increased by 5.7% to RMB2,975.5 million (US$461.8 million), from RMB2,814.8 million for the same period of 2020.
Burberry co-created mobile game skins for Honor of Kings with Tencent
In Honor of Kings’ first co-creation with a luxury brand, Burberry Chief Creative Officer Riccardo Tisci has exclusively designed two skins for the mobile game’s popular heroine, Yao.
How Tencent’s investment strategy made it US$120 billion in 2020
Tencent made a total of about US$120 billion in 2020 through its minority stakes in about 100 listed companies. Such achievements are enough to make any venture capital company in Silicon Valley envious. Tencent is one of the largest and smartest technology investors in the world, holding shares in a range of companies, including Snap […]
China game live streaming revenues to double by 2021
Tencent proposed that the top two online gaming streaming platforms Douyu and Huya enter into a stock-for-stock merger, as a result of which Huya or its subsidiary would acquire each outstanding ordinary share of Douyu. Is China’s game live streaming market that lucrative? Let’s dig into some data. Game live streaming users dropped to 68.12 […]
China online gaming users hit 540 million in 2020
China online gaming users have grown to about 540 million or 57.4% of total internet users in the first half of 2020. Mobile online games users reached 536 million or 57.5% of total mobile internet users. According to CNNIC, 25.8% of mobile apps in the Chinese market are games, the largest category by total number […]
Game streaming platform Huya mobile MAU up 39% in Q1 2020
China’s game live streaming platform Huya announced 47.8% growth in net revenues to RMB2,411.9 million (US$340.6 million) in Q1 2020 from RMB1,631.5 million in Q1 2019.
China gaming revenues rose 25% in Q1 2020
Gaming revenues in China exceeded 73.2 billion yuan (US$10.31 bn) in Q1 2020, an increase of 25% compared with Q4 2019 according to a joint report by China Audio-Video Digital Publishing Association and IDC.
Game live streaming platform Douyu revenues up 78% in Q4 2019
The game-centric live streaming platform in China Douyu reported an 8% growth YoY in monthly active users of 165.8 million in Q4 2019, from 153.5 million in Q4 2018. The average mobile MAUs in Q4 2019 increased by 29.3% to 54.4 million from 42.1 million in Q4 2018.
Social media company JOYY global mobile MAU over 485 million in 2019
JOYY, previously known as YY, saw its global average mobile MAUs grown to 485.2 million, 78.8% of which were from markets outside of China.