Since the start of 2015, the growth rate of Chinese automobile transaction volume had slowed down its growth. In June 2015, the growth rate of the automobile market was merely 1.4%, 7 percentage points lower than June 2014.
WeChat & Weibo Users Most Active Social Shoppers in the World
Encouraged by the success of some social networking apps as WeChat, many leading social networks across the world start integrating online commerce capabilities for new areas of revenues.
70% of China Internet Users to Shop Online by 2020
China has become the world’s largest e-commerce market with US$458 billion in sales in 2014 according to Kantar Retail. The United States ranked second with US$297 billion sales. In 2014, Chinese e-commerce contributed to 19.4% of GDP growth and 33.5% of total retail growth. By 2020, the number of Chinese internet users is expected to […]
China Top 100 Mobile Apps in July 2015
With rapid development of mobile internet, mobile and social features will play more and more important role. Among all the mobile apps in China in July 2015, social platforms like WeChat and QQ ranked first with the monthly average users of 556.48 million and 424.28 million respectively.
Weibo MAUs Reached 212 Million in Q2 2015
Weibo reported net revenues of US$107.8 million in Q2 2015, compared to US$77.3 million for the same period last year. Advertising and marketing revenues for the second quarter of 2015 totalled US$87.9 million, compared to US$59.6 million for the same period last year.
Will Xiaomi Continue Rapid Growth?
In Q2 2015, Xiaomi was the top smartphone vendor in China by shipments volume of 15.9%, followed by Huawei (15.7%). Apple ranked third, followed by Samsung and Vivo. The rapid development of Xiaomi has shocked the smartphone market after it was founded five years ago. The company’s posted sales growth slowed down which prompted many […]
China Online Gaming Market to Exceed $22 Billion in 2015
In 2015, Chinese online gaming market is expected to reach $22.2 billion (about 142 billion yuan), and officially surpass the U.S. as the world’s largest online gaming market according to data of TalkingData and Newzoo. Mobile gaming revenue of China in 2015 is estimated to reach $6.5 billion (about 41.6 billion yuan), surpassing Japan and […]
China Annual Cross-border Consumption in 2015
Under the great efforts of the government, China’s cross-border consumption would enter a period of rapid development. The cross-border e-commerce would double the growth targets in the next three years, according to the annual cross-border consumption index report released by Xinhua News Agency and Visa.
China Travel Market Reached 127 Million in H1 2015
In H1 2015, the total number of outbound and inbound tourists in China reached 127 million, with an increase of 9.8% year over year according to China Tourism Academy. The number of inbound tourists reached 65.1 million, with a YoY increase of 4.5%, which exceeded outbound tourism (61.9 million visitors) by 3.2 million. After several years […]
Alibaba Investing 1 Bln Yuan in Tmall Supermarket
Recently, Alibaba announced that it would launch Tmall Supermarket across China in several stages. It would invest 1 billion yuan (US$160.78 million) targeting consumers in Beijing in the first phase.
China E-Payment Insights 2015
iResearch released a report on Chinese electronic payment users in 2015, which shows data of China e-payment and its users.
China Online Accommodation Booking Market in Q2 2015
In Q2 2015, China’s online accommodations booking market reached 19.52 billion yuan (US$3.09 billion), with an increase of 15.9% QoQ and 63.5% YoY.
Alibaba to Invest $4.6 Billion In Electronics Retailer Suning
Alibaba and Suning Commerce Group Limited announced that they have entered into strategic alliance at 4pm (GMT+8) yesterday afternoon.
China the Largest Inbound Tourism Market for Japan H1 2015
With the rising living status, more and more Chinese would like to spend their vacation in foreign countries. In 2014, over 100 million Chinese travelled abroad. Japan, South Korea, the United States and some European countries are popular tourism destinations. According to data from Japan National Tourism Organization, China became the largest country of Japan’s […]
China Mobile Gaming Market in H1 2015
In H1 2015, the total transaction revenue of China’s gaming market reached 60.51 billion yuan (US$9.73 billion), an increase of 21.9% compared with the same period of last year. The transaction revenue of self-developed online gaming market reached 45.83 billion yuan (US$ 7.37 billion), accounting for 75.7%; and the overseas market revenue was US$1.76 billion, […]